Controller Compatibility
2D Platformer » Devlog
Version 1.3 now available, with small bug fixes and removed error messages.
Now (mostly) controller compatible, with the exception of shooting. Otherwise all menus and gameplay mechanics are controller capable.
A note on keyboard controls:
With the addition of the button focus to make menus controller-compatible, I was having an issue with pausing with keyboard input - by default Godot reserves the Enter key as an all-purpose UI selector.
Because of this I have mapped Pause to the Esc key, and you can then interact with it via mouse or Enter+Arrow Keys.
Files
2DP1_v1.3_win.zip 60 MB
Sep 11, 2020
2DP1_v1.3_mac.zip 61 MB
Sep 11, 2020
Get 2D Platformer
2D Platformer
Status | In development |
Author | Owen Tyoe |
Genre | Platformer |
Tags | 2D, Short |
More posts
- Error messages: on_area_entered signal functionsSep 09, 2020
- Scrapped Browser VersionAug 31, 2020
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